Here you can find a few examples that show how you can create own .dsnd files using DSoundTool.
This example is a recording of a clave (unfortunately the sound quality is not good, it is just an example). All samples are contained in one wave file.
To convert the wave file to a .dsnd file, use menu Dsnd/Generate .dsnd file, choose Percussion and select the clave.wav file. Make sure that "Input" is set to "All samples are contained in one .wav file".
Download and unzip clave.zip
"Count" is a quite useless sound; it contains 10 samples of a human voice saying 1 to 10. The idea is that the harder you hit, the higher numbers will be "said". But since the Drumit Five module seems to pick sounds from a wide range of samples, even if you hit equally hard all the time, many different numbers will be said.
This example illustrates how to use a directory that contains several samples, each on in its own wave file. The velocity of the sample is explicitly specified in file velocities.map
To convert the samples to a .dsnd file: use menu Dsnd/Generate .dsnd file, choose Percussion and select any of the .wav files in this directory. Make sure that "Input" is set to "Many .wav files, 1 sample per file".
Download and unzip count.zip